Reposted after the original letter published Jan 11, 2020, on Medium Mark Preston has travelled through the world of the Australian automotive industry to Formula 1 and on to Formula E and autonomous vehicles, constantly considering the future of his favourite subject — cars. The race team he leads — DS TECHEETAH Formula E TeamContinue reading “An open letter to Scott Morrison: we need a green new deal. Now”
Category Archives: simulation
When Racing and Virtual Reality Collide
Augmented reality has the potential to revolutionise sport, sustainability and transport in megacities. Formula racing is a vibrant, colourful, fast paced sport. Now, something new is set to offer its innovative, immersive motoring experiences to viewers beyond the trackside. The Oculus Rift is a new virtual reality headset that allows players to step into aContinue reading “When Racing and Virtual Reality Collide”
Winning ways in Buenos Aires
Wow, what a weekend! Amlin Aguri’s first win in the FIA’s first fully electric championship! It is an amazing feeling to get a result after all the work put in by the team over the last three years. “Luck is when opportunity meets preparation.” Plus it takes a lot of work to start a newContinue reading “Winning ways in Buenos Aires”
Randomness and Excitement – Part II
As a follow on to my blog last year where I discussed how randomness drives excitement in F1, the first few races of 2011 certainly provided some interesting racing with KERs, DRS and Pirelli providing a set of variables that the teams have not yet completely mastered. However as I was watching the German GP recently IContinue reading “Randomness and Excitement – Part II”
Simple Vehicle Simulation
How do first and second order performance drivers effect the basic performance of a race car? Check out the simple guide to writing your own performance vehicle simulation.
First Order Performance Drivers
What really makes a racing car go fast, it comes down to a few first order principles
Innovation in F1 – Part 1
Is innovation in Formula One dead? Or are we just at a different stage in the development? Part 1 looks at some aspects of the typical cycles and how we might define the stage.